Thomas Nordström

Game programmer

Fifth TGA project

Genre: Space Shooter

Development time: 10 weeks, part time


New engine created from scratch. Uses DirectX and Wwise.

Lunar Mercenary

Premise: The rebels have destroyed the galactic empire and won the war. You are a former soldier of the fallen empire and your goal is to get bloody revenge on the rebels.

Setting: Spaaaaaaaaace.

My contributions

  • HUD on enemies
  • Weapon systems
  • Missiles and projectiles
  • Flight controls
  • Streaks
  • Frustum culling


This was my first time programming a 3D game. It was harder than 2D, but very rewarding.



Andrea Harty

Anna-Maja Bergman

Mikaela Stulen

Victor Petersson