Thomas Nordström

Game programmer

  • About Me
  • Work experience
  • TGA Projects
  • Side Projects
  • Free Genre
  • FPS
  • RTS
  • Space Shooter
  • TBS
  • Shoot 'em Up
  • Point 'n Click
  • Text-based

Fifth TGA project

Genre: Space Shooter

Development time: 10 weeks, part time

Engine:

New engine created from scratch. Uses DirectX and Wwise.

Lunar Mercenary

Premise: The rebels have destroyed the galactic empire and won the war. You are a former soldier of the fallen empire and your goal is to get bloody revenge on the rebels.

Setting: Spaaaaaaaaace.

My contributions

  • HUD on enemies
  • Weapon systems
  • Missiles and projectiles
  • Flight controls
  • Streaks
  • Frustum culling

Experiences

This was my first time programming a 3D game. It was harder than 2D, but very rewarding.

Lunatechs

Programmers:

Carl Dalin

Daniel Almqvist

Maja Larsson

Mattias Arendt

Thomas Nordström

Level Designers:

Emil Andersson

Erik Leiram

Max Forsberg

Artists:

Andrea Harty

Anna-Maja Bergman

Mikaela Stulen

Victor Petersson